Large-scale mods to bring the entirety of Morrowind into The Elder Scrolls V: Skyrim and relocate Fallout 4 to New York have been underway for years with no signs of legal trouble. Still, enforcement around these projects is unpredictable. Their rights tend to be exercised more broadly when emulation, enabling a game to be played on a platform it’s not officially available for, is involved. The entire practice of modding and fan development exists in a sort of gray area, where developers and publishers generally have authority to enforce their copyright in any way they see fit, but may find it not worth the effort or even damaging to their reputation to shut down every fan development project that comes along. This is far from the first time that a publisher has stepped in to stop fan projects based on its games. The original is available only on PS3 and Xbox 360, and it seems unlikely that it would ever receive an official port to any other platform. Take-Two published 2010’s Red Dead Redemption as well as its massively popular sequel, Red Dead Redemption 2. Red Dead Redemption: Damned Enhancement Project, an attempt by a group called DamnedDev to remaster Red Dead Redemption for PC, has been shuttered by Take-Two Interactive.
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